| Installations
|
| Spacetime Extensions (Study#2) |
|
The artwork is part of a project investigating our relationship with technology through the exploration of the visual and sonic internal environment of silicon chip-based devices of daily use. Based on carefully crafted techniques involving the use of a pin-hole stenopeic camera, photographs of the internal circuits reveal a variety of amazing digital landscapes, resembling virtual cities. The selected photos are projected in an empty dark room via a multi-projection system, creating a fully immersive perception for the visitor. The image flow simulates an imaginary travel through the expanded reality of the digital circuits inside a computer. The soundscape of the room is consistently based on sounds that are deduced from internal audio signals of the same device. Such sonified environment induces a strong, time-dilated experience, from which poetic aspects of technology emerge.
|
| Year: 2012 | ||
| Concept: Ongakuaw & Lucia Baldini | ||
| Premiered: Galleria La Corte Contemporanea, Firenze | ||
| Exhibition: Personal, curated by C. Orlandini | ||
| Watch a video except |
|
|
| Phantom Thoughts |
|
Phantom Thoughts is a multimedia installation inspired by the reflection that our brain is a machine unfinished. As amazingly complex, it is very primitive in many ways: it is fragile, in need of an aqueous environment to operate at the correct temperature, and signals travel at the very slow speed of chemical reactions. A human head made of plastic is placed at the center of a dark room. A video is projected on on the scalp intermittently, reminiscent of the mapping of brains's neural activity. When the head "thinks", it physically lights up, in synchronous with a soundscape produced by the manipulation of sounds/noises of the inner workings of a computer (glitches). The visitor is then questioned as to whether the brain activity of the head is not produced by a biological brain, but from a subrogating electronic chip. Read more on the exhibition booklet.
|
| Year: 2011 | ||
| Concept: Ongakuaw | ||
| Premiered: Galleria FuoriCampo and Siena Art Institute, Siena | ||
| Exhibition: Noncorpi, curated by D. Atanackovic | ||
| Visual artist: See!Zee aka Simona Canacci |
| E alle stecche delle persiane già l'alba |
|
E
alle stecche delle persiane già l'alba ("Dawn at the blind
splints") is
a
multimedia interactive installation inspired by the closing lines of La
cognizione del dolore, a masterpiece by the Italian writer C.E. Gadda.
It aims at exploring the perceptions conveyed by the ambient,
urban
sounds entering the sleeping room of a terminal patient. Sounds hence
provide the only and last mean of connection with what remains of healthy
daily life. Visitors are faced with the emotional states connected with
the notion that life is a delicate and short-lasting phenomenon. For a
more thorough description view the Presentation
Slides
|
| Year: 2011 | ||
| Concept: Ongakuaw | ||
| Premiered: FKL Symposium @ EX3 Contemporary Gallery, Florence | ||
| Exhibition: Collective | ||
| Photography: Lucia Baldini |
| Blue Desert Tower |
|
The
Blue Desert Tower is an interactive sound installation in which a
tower, an icon of power, stands, incomplete and transparent, over a desert
of blue sand in the shape of Europe surrounded by impassable borders of
barbed wire. From inside the tower comes the sound sequences of
twenty-three European languages (featuring poets as the portuguese Filipe
de Fiuza) arranged along an imaginary journey that
starts from Malta (reference point of the compass) and circles back after
going through all the EU states. The sound texture is shelling when
the visitor approaches and migrates within Europe, generating a magmatic
soundscape that refers to a Babel perhaps next to come. |
| Year: 2011 | ||
| Concept: Ongakuaw | ||
| Premiered: Europe 2020 Workshop on Innovation, Convitto della Calza, Florence | ||
| Exhibition: Personal | ||
| hw_éidolon |
|
The
site-specific sound installation hw_éidolon (hardware idols)
proposes a virtual reconstruction of the myth of the Platonic cave, where
the external world shadows represent projections of our own unconscious
visions, thus becoming idols. The work aims at triggering a critical
rethinking of our approach towards technology, often dominated by a a
mixture of attraction and fear and not capturing the idea that technology
will be fundamental for the forthcoming mankind evolution. The cave
immaterial surface is traced by an extended network of small loudspeakers
projecting micro-sounds inside it. The sonic flux and its spatial
motions are controlled by a minimal hardware system, the final engine
responsible for the existence of space. An opening towards the
ceiling of the cave allows to see the sky and the silicon hardware
constellation, a symbol of the soon coming transition of human beings to
their next body version 2.0. |
| Year: 2010 | ||
| Concept: Ongakuaw | ||
| Premiered: Galleria La Corte, Florence | ||
| Exhibition: Personal | ||
| Visit the photogallery |
| One-liness_572.96p_s |
|
One-liness_572.96p_s is temporary sonic installation which explores the deep immersive states of consciousness related to the "unitude", i.e. the self-perception in isolation from the surrounding environment. The audience enters a small, black and almost dark room illuminated only be the LED blinking light sources provided by the tech instrumentation. The sound slowly pervades the room as the performer drives the audience towards the exploration of its own, confined being through abstract sounds. The process lasts for 572.96p seconds, i.e. 30 minutes. All the sounds are produced by manipulation of a single initial seed, a bow-excited bed net. |
| Year: 2010 | ||
| Concept: Ongakuaw | ||
| Premiered: Architectural Workshop, Florence | ||
| Exhibition: Alchimia Debole | ||
| Listen
to the audio sample |
| Nomadic Time |
|
Nomadic Time is an interactive multimedia installation in which a cavy/performer locked in a cage is forced to watch at a series of projected images of a tree on a river bank. These images have been taken everyday for an entire year in front of the Ongaku Studios, and are suppose to drive emotions to the cavy. Such emotions result in a varying cerebral wave emission monitored thru a EEG machine. The digital signal is used to produce the soundscape of the room. You can read a more detailed description here and watch Ongakuaw delivering a lecture at CCCS in this video. More materials can be found in the Press and Theory pages. |
| Year: 2007 | ||
| Concept: Ongakuaw | ||
| Cavy/Performer: M. Vestri | ||
| Premiered: CCC Strozzina, Florence | ||
| Exhibition: Emotional Systems | ||
| Listen
to the audio sample |
| Cowitude | ![]() |
An Indian cow is slowly dying on the floor in a dark room. From the depths of his body five cables emerge, like surgery tools, capturing and conveying in the room the last emotions of the animal in the form of sound. According to a popular wisdom, during the last moments our mind is filled with flashes and déjà-vu of our past life. Cowitude recreates the cow life thru its final sonic memories of the environment in which the animal has lived. The visitors are hence immersed into such sacral atmosphere, and asked to share the serene death feeling pervading the exhibition space. |
| Year: 2004 | ||
| Soundscape: Ongakuaw | ||
| Cello: C. Papi | ||
| Visual Artist: G. di Cocco | ||
| Premiered: Fondazione Mudima, Milano | ||
| Listen
to the audio sample |
| Home > Projects > Installations > |